Microsoft Releases Tools for Building Windows 10 Universal Apps
Microsoft’s S. Somasegar, Corporate Vice President, Developer Division in a blog post announced the news and said, “Today we are making available a first preview of the Visual Studio 2015 tools for building Windows 10 applications. Windows Insiders can get access to the Windows 10 Technical Preview tools now, and use them with Visual Studio 2015 CTP 6 and the Windows 10 Technical Preview.”
The Redmond giant alongside also announced that sample codes for developers will be published on GitHub while confirming that more code samples will be released by Microsoft’s Build conference scheduled from April 29 to May 1.
Microsoft stressed that this is just a preview available for developers and highlighted some key aspects in the preview release including Adaptive UX, the provide ability to use a single UI that will adapt from small to large screens; User controls, where some Windows 10 UI controls will determine, at runtime, how the customer interacts with the app and will render the user experience; API contracts, with which developers can directly verify if a Windows feature is available rather than making an inference based on the operating system version, apart from some Visual Studio Tooling improvements.
Developers can head to Microsoft’s blog to get details about the first technical preview of the Windows 10 developer tools now available to Windows Insider members.
“Windows 10 will be an exciting release for developers, with support for Windows universal apps that run across all Windows 10 devices and improved tooling for every Windows application type,” Somasegar adds.
Microsoft in the first week of March revealed more details about its Windows universal apps and also talked about how the Windows 10 universal app platform would work. Additionally, announcing that the universal app platform technical details will be revealed at the Build Conference in San Francisco.
The company announced Universal Windows apps, a move that claimed to bring a new common Windows runtime to PCs, phones, and tablets (and the Xbox One), at last year’s Build conference. With the launch of Windows 10 in September, Microsoft came closer to its vision of universal apps that will allow apps to work across a variety of devices (from phones to tablet to gaming consoles).